Call for Papers

Important Dates
  • Paper Registration: June 8th, 2008, 23:59 GMT (UK Time)
  • Paper Submission: June 15th, 2008, 23:59 GMT (UK Time) (HARD deadline)
  • Author Notification: July 27th, 2008
  • Camera Ready: August 24th, 2008

Workshop Information
The 7th Annual Workshop on Network and Systems Support for Games (NetGames 2008) will be held in at Worcester Polytechnic Institute in Worcester, Massachusetts, USA on October 21-22, 2008. The NetGames workshop brings together researchers and developers from academia and industry to present new research in understanding networked games of today and in enabling the next generation of networked games tomorrow. Submissions are sought in any area related to networked games. In particular, topics of interest include (but are not limited to) game-related work in:
  • Network measurement, usage studies and traffic modeling
  • System benchmarking, performance evaluation, and provisioning
  • Latency issues and lag compensation techniques
  • Cheat detection and prevention
  • Operating system enhancements, service platforms, and middleware
  • Peer-to-peer and scalable system architectures
  • Network protocol design
  • Mobile and resource-constrained systems
  • Augmented physical systems
  • User and usability studies, group dynamics
  • Quality of service and content adaptation
  • Artificial intelligence
  • Security, authentication, accounting and digital rights management
  • Networks of sensors and actuators
  • Impact of online game growth on network infrastructure
  • Messaging and conferencing in games
  • Input devices, haptics and accessibility
  • Results that reproduce (or refute) previous published results

Submissions can be position papers presenting an opinion about a technical issue, organized in order to convince readers of a certain point of view. Positions should be substantiated by data, initial results, player or producer interviews, etc.

Please feel free to contact the workshop chair, Mark Claypool, with questions as to whether the scope of a particular paper is suitable for NetGames.

Submission Information

Submissions should be full papers with a limit of 6 pages (inclusive of all figures, references and appendices). Authors must submit their papers in PDF and use single-spaced, double column ACM conference format. See the paper submission page for details.

Reviews will be single-blind, authors must include their names and affiliations on the first page. Papers will be judged on their relevance, technical content and correctness, and the clarity of presentation of the research. Papers should not be under review at another venue nor previously published elsewhere. Submission of a paper for review will be considered an agreement that at least one author will register and attend if the paper is accepted.